In a recent interview Remedy Entertainment 's Oskari Häkkinen mentioned that the company's iOS experiment, Death Rally, has moved 1.8 million units. The game launched early last year, with Remedy Managing Director Matias Myllyrinne telling us at E3 that the game recouped its development costs in three days and took eight months to develop.

"Death Rally was our first step into that direction, and I'm sure that we'll do something else in the future as well," Remedy creative director and writer Sam Lake told Edge.

Remedy is currently working on another smaller scale experiment with Alan Wake's American Nightmare, an XBLA-based pseudo-sequel to the critically acclaimed psychological thriller, which will finally hit PC early next year.

This article was originally published on Joystiq.