We dug into ESPN's use of the Xbox 360 and EA Sports games to power its Virtual Playbook segments last year
, but in preparation for this round of BCS bowl games it's upgraded the system with a bit of augmented reality. The new GameView system uses a tabletop 70-inch touchscreen LCD, a copy of NCAA Football '12 and four dedicated workstations to blend everything together and create a simulation for viewers to see the analysts move virtual players around the field. It should at least be more interesting than CNN's previous election coverage implementation
, although we're mostly wondering when a combo of Kinect, Surface
and old school electronic football will bring the experience directly to our living rooms to play around with. Check out the gallery for a few more screens and expect to see this implemented more during the upcoming big time bowl games -- no, there's no secret code Desmond Howard can input to get a national championship game between two college football teams that haven't
already played each other, we asked.
ESPN GameView Augmented Reality
• GameView was developed to address the complexities of the Virtual Playbook remote shoots which had lengthy
setup times, weather issues and was not easily utilized by analysts.
• This solution brings the virtual field to the analyst, enabling control over the breakdown of a team matchup by
scaling, moving, and rotating the field.
• Also included with the GameView technology is the ability to breakdown multiple plays simultaneously.
Previously, only one play could be loaded at a time. GameView can now show a play that has a predetermined
outcome (e.g. a blitz resulting in a quarterback sack), and provides the ability to rewind and rerun the play while
detailing how adjustments to the play may contribute to a different outcome.
• 70" multi-touch touchscreen
• Four top-of-the-line graphics workstations to render virtual elements
• EA SPORTS NCAA Football '12 game
• Jib rig to allow camera shots that accentuate the 3D rendering, and enable changing viewing angles.
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