Inafune claims he watched from the outside as Capcom's support for Resident Evil faded, and while he worked on other titles within the same company. Mikami fought for the fledgling game, eventually getting it published for Sony's PlayStation. The rest, of course, is zombie-ridden history.
When Capcom began work on a sequel, Inafune says he got himself involved in a production role. "While Mikami focused on the game, as the producer, it was my mission to sell this title to as many people around the world," he said to a room full of attendees. But with the massive success of the first RE title, Inafune's role as salesman was relegated to a cake walk. "With my previous title Mega Man Legends, it was pretty challenging to even book a round of press appointments. No one was interested in hearing about a new Mega Man title," Inafune said. "However, the scenario was completely different with RE2. Once we announced the project, the requests poured in."
So, who is Keiji Inafune today? He's the guy who, after 23 years with Capcom, suddenly struck out on his own and formed two new companies: Comcept and Intercept. "A year ago, I chose the hard road. I could've stayed at Capcom and taken the easy route. And I'm sure it would've been fairly easy, at least temporarily," Inafune said. "If I told myself that work is work and my situation was good enough, I could've easily continued on this path. But I realized that's not what I wanted. I said goodbye to 900 of my staff, left the building at Capcom, and formed a new company with a very small group of people (just 20). I knew it was the right thing to do. I'm confident."