"Every subsequent game we will never use any DRM anymore, it's just over-complicating things," Iwinski said. His presentation was hinged on how the Polish publisher sold over a million copies of the game on a modest budget.
"We release the game. It's cracked in two hours, it was no time for Witcher 2. What really surprised me is that the pirates didn't use the GOG version, which was not protected. They took the SecuROM retail version, cracked it and said 'we cracked it' -- meanwhile there's a non-secure version with a simultaneous release. You'd think the GOG version would be the one floating around."
"DRM does not protect your game," Iwinski told Joystiq after the presentation. "If there are examples that it does, then people maybe should consider it, but then there are complications with legit users."
We're sure Ubisoft has no idea what Iwinski is talking about.