Feeling the 'Intensity' of Kid Icarus: Uprising

Kid Icarus: Uprising lets you change the difficulty of every level on a sliding "Intensity" scale, affecting not just how painful a level is, but how much loot you can get out of it.

This video offers an example of how the "Intensity" level can change gameplay, using a snippet from Chapter 1. Not pictured: the shame of having the Intensity automatically drop down when you die and retry.

This article was originally published on Joystiq.