That dead zone is how it exists in the beta right now (as I'm told), but it's not a big deal because it's still very early beta, and as Kab mentioned, the specs are missing a lot of things. There won't be these problems at release.
The last question in the Q has me wondering, is the flow to SW or ORG from the wandering ilse make sense? I am afraid it will be like "oh Hey you choose alliance so here's a portal to SW."
I think it makes sense from a gameplay perspective. Players are going to always need a central location to spike out onto the rest of the quest hubs. Stormwind and Orgrimmar are those central locations. And really, after you accept your citizenship into a particular faction, aren't you going to want to go and say hello to their main city at first? I know I would.
A guildie told me that the bonuses from the gathering professions are removed in the beta. Do you think this will make it into live? (This was the last thing I wanted to hear after spending my Sunday leveling skinning on my 85 mage after dropping maxed mining.)
They're not active right now, but there's no indication either way.
It is possible that Blizzard will not allow questing during the Beta. What we have now, might be all we get. Look at how limited the Diablo Beta was.
Negatory. Blizzard said in its post announcing the beta that zones other than the new pandaren experience will open up eventually. We will see more than what we've got right now. There's no real way an MMO of this size can let all these new dungeons go live without extensive testing.
Just curious what people think the requirement will be to use our flying mounts at 90? Sorry if this has been discussed already, I am returning to the game after a break.
From what we know in interviews, it's going to be a quest chain. Of course, that can change at any moment, so I wouldn't put a ton of weight on it. Blizzard tried the quest route in Wrath initially and then removed it, so there'd need to be something that changes for it to go forward in Mists.
When you do finally get flying at level 90, you get the Wisdom of the Four Winds passive spell, which allows you to fly.
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