Ultima Online
You might have read the title of today's Daily Grind and found yourself laughing uproariously, startling any small children or cats in the area. "Me? Pay for beta?" you chortle. "Why, that's the most ludicrous thing I've heard all day, and I've already been to The Onion!"

But I'd like you to stop and actually consider it for a moment. Historically, people have paid for beta access; back in the late '90s, players shelled out a few bucks to get a copy of the Ultima Online beta CD. Even today, many pre-purchases and pre-orders involve exchanges of funds so that a beta key might be reserved.

But what if MMO studios today came right out and blatantly started charging you to be a part of the beta process? Would you do it? What game would need to be involved, and for what price would you capitulate? Let us know in the comments, and please leave all "I'm already paying for a beta; it's called [Name of Launched Game]" snark at the door!

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

This article was originally published on Massively.
The Game Archaeologist and the veteran of Kesmai