In reality, fire is a mysterious force that takes what it pleases and threatens to devour us whole in our sleep. Within the confines of a video game, however, the flaming beast can be controlled. In EA Maxis' GlassBox engine powering the 2013 reboot of SimCity, it'll act as a danger to all around it – nearby structures will be in danger of catching fire and, without the aid of a local fire response station, eventually the whole town could burn down.

This article was originally published on Joystiq.

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