byMJ Guthrie||July 17th 2012 at 9:00amJuly 17th 2012 9:00 am
When asked what you do, do you get to answer "I blow sh** up for a living"? The folks in special effects do, and that's the best part about working in the gaming industry according to Adam Kupratis, visual FX artist for Red 5 Studios. In Firefall's latest dev diary, Adam and colleague Marc McCall, technical artist, sit back and talk about developing the special effects in the game. The team emphasizes that they aim to make Firefall very visually different than other games.
Amid the technical discussion, the video also offers footage demonstrating some of the different effects. You can check them out after the break.