Latest in Gaming

Image credit:

GDC Europe 2012: Designer says American gamers can't handle failure

Jef Reahard
08.15.12
Shares
Share
Tweet
Share
Save
Game designer Don Daglow turned a few heads while participating in a GDC Europe panel this week. The industry veteran and co-designer of AOL's 1991 Neverwinter Nights MMORPG said that Americans don't deal well with failure, particularly in gaming.

"The idea of failure has been dramatically reduced," Daglow said, before going on to opine that this stems from an educational system where failure has been removed from the curriculum. He also said that many gamers blame their failures on the game itself instead of analyzing their mistakes and trying again.

From around the web