Though I am no platforming champion, Guild Wars 2's jumping puzzles have seemed very doable for me. A few have been frustrating enough to annoy me, especially those that require a few minutes of set-up so easily spoiled by a single overshot. But I like that MMO developers are bringing in new gameplay elements that both challenge and reward us and aren't just another round of "click here to make the foozle go."
What do you think -- do jumping puzzles belong in MMOs?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!