Sony's second dedicated portable gaming platform, the PlayStation Vita, launched in North America and Europe back in February, bringing the phrase "rear touch" into our lives. As of this summer, the device had sold 2.2 million units worldwide, putting it behind even the pre-price-drop 3DS.

The first year of the Vita's life saw the system struggling to find a wide audience, thanks in part to its lack of mainstream appeal – there's no Monster Hunter in Japan as there was on the PSP, and the Call of Duty game we got was far from system-seller material. Truly great games were there for those who found themselves with the hardware, but those big franchises weren't there to entice everyone else.

This article was originally published on Joystiq.

Torchlight 2 sells over a million copies