MechWarrior Online launch-day roundup
Many mech pilots may have already been duking it out on the battlefield during the soft launch open beta. But if anyone was waiting for MechWarrior Online to officially launch before getting really serious, today's the day. From here on out, MWO loses the beta tag and forges ahead as a fully launched title. Will that fact make the battles any more intense? You'll have to be the judge of that, so slip into your favorite mech and take to the battlefield to find out. And to help you gear up for those battles, we've assembled a collection of updates, tutorials, trailers, interviews, and hands-on experiences here for you.
MechWarrior Online adds Protector Orion and new tutorial | |
Robots by the dozen: 12v12 goes live in MechWarrior Online | |
Piranha Games on why MechWarrior Online is getting a third-person mode | |
Quickdraw added to MechWarrior Online's hangar | |
MechWarrior Online brings out the Firebrand | |
MechWarrior Online introduces new map in which players can die painfully | |
MechWarrior Online introduces the Misery with Update 15 | |
PAX East 2013: Say hello to MechWarrior Online's new trailer | |
Massively Interview: Piranha Games' Russ Bullock talks MechWarrior Online | |
MechWarrior Online gives players control over their looks | |
MechWarrior Online dev diary gives handy piloting tips | |
Hands-on with MechWarrior Online | |
New MechWarrior Online Q&A focuses on weapons and environments | |
MechWarrior Online video dev diary on the four pillars of warfare |