The demo, only half a minute long, showcased a FPS with dual-wield pistols and a heavy emphasis on destructible environments, with statues shattering into pieces and enemies falling through broken glass. After confirming it for PlayStation 3 and Xbox 360, Ubisoft cancelled Killing Day in 2006.
This isn't the first time Ubisoft filed a Killing Day trademark post-cancellation. Ubisoft did the same back in 2009, then abandoned the trademark in 2012. Outside of that, there's not been a peep about the game since its cancellation some six years ago.
All of which makes it curious to see Ubisoft retain the trademark now. When approached about the trademark, an Ubisoft rep told us, "No comment for now."