Even if it does appear that Neverwinter allows me to fnally make the breakdancing knight I've long dreamt of playing.
When I first got my hands on Neverwinter at PAX East 2012, I happily proclaimed it to be the game of the show. Unfortunately, even if I were eligible to test at the moment, I don't know if I would, simply because I know that anything I do now will be wiped before the game goes live. It's not a question of whether or not I want to play the game, it's a question of whether or not I want to play the game in perpetual preview mode.

Obviously, testing is meant to be about finding bugs and balance issues rather than progressing. But there's also the question of whether or not you want to repeat content that you've worked through the first time around when the game actually goes live, burning out on a title before it even reaches launch.

So do character wipes kill your enthusiasm for betas? Would you be happier to test and find bugs if you knew that your hard work would stick around?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

This article was originally published on Massively.
Betawatch: January 12 - 18, 2013