Futatsugi: Crimson Dragon is 'not far' from a final build

Crimson Dragon 'not far off' from completion
Microsoft and Panzer Dragoon creator Yukio Futatsugi are still working on Crimson Dragon, the Kinect rail shooter revealed in 2010 and since hit with a delay and a year-long silence. In fact, Futatsugi tells Eurogamer that Crimson Dragon is "not far off" from completion.

"Well, the game has been delayed and I know people are waiting for it, but it is definitely moving ahead," Futatsugi says. "Microsoft will announce it when they're ready."

A demo for Crimson Dragon launched briefly – and accidentally – on the Japanese Xbox Live Marketplace in January 2012, demonstrating the game's early mechanics and design. We're not saying the gameplay looks like doing the Hokey Pokey in front of a Kinect, but it looks like doing the Hokey Pokey in front of a Kinect. With dragons.

"When we started working on it I realized that a rail shooter is perfect for Kinect," Futatsugi says. "Kinect can't handle too much movement – you can't move totally freely. Also, it's better to keep the number of recognized movements simple so as not to confuse the Kinect system, and these things make a rail shooter the ideal choice."

This article was originally published on Joystiq.