This made me think of the recent console sleeper hit Journey. In that game, players couldn't directly chat either, but did have a limited array of visual cues to signal intent and foster teamwork. I've read plenty of stories where players say that being denied chat actually made them feel closer to their teammates and really think about the value of human connection.
Therefore, I'm putting today's discussion into the realm of the slightly absurd. Would you play a chat-free MMO? How could such a thing work over the long haul? What advantages and disadvantages would come into play?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!