"Certainly I think if we don't – for want of a better word – 'fuck up' the PC release, then I would say a console port is almost certain," Hall told The Escapist. "I know a lot of people get really hot and bothered about it. Like, I'm not a console gamer, I'm a PC gamer, but I don't think it necessarily has to hurt things."
Hall has put his thoughts into action already: He met with Sony and people there were into the idea.
"It appears to be the kind of game that Sony are interested in; I think we just have to wait and see," he said. "We've talked and met with Sony, and they're obviously interested."
DayZ was initially scheduled to launch in December of last year, but now it won't see an alpha until June at the earliest. Hall's main concern is perfecting the client-server architecture, but once that's settled, he'll start sending out batches of alpha keys, possibly 50,000 at a time. And let's not forget that brief time Hall considered turning DayZ into a free-to-play experience.
- Key specs
- Reviews • 85
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Video chat, Store, Browser
- Drive capacity 500 GB
- Controller type Wired, Wireless
- Motion controls Accelerometer, Gyroscopic, Camera / optical
- Video outputs HDMI
- Weight 6.17 lb
- Released 2013-11-15