"I have about four open-world game ideas in my head that I'm passionate about, but I'm also very concerned about jumping into another big project. So I'm sorting out my ideas right now and figuring out if there's a smaller game idea or something different I could do in the middle, just as a palate cleanser. When I do my next big ambitious game, again it'll probably be open-world."
While Provinciano is keen on making more games, he wants to "let the dust settle" on Retro City Rampage before diving into his next game. We probably won't see his next project in 2013, unless it's a smaller-scale game. "I would love to ship another game this year, but the only way for that to happen is if I get a small idea and everything just falls into place."
Art was one thing Provinciano had strong opinions about regarding his next project. He doesn't want to become "typecast" as the pixel-art guy – and he wants future games to place a bigger emphasis on art and audio.
"I had an amazing time working with the artist and the audio person on Retro City Rampage, and I really love art and audio so I want to put more of an emphasis on those in the next games – higher production value. As much as I love doing art – so I found this artist that was doing amazing art and it was way better than me, I would still do some of the art because I love doing it and it's fun, but now I'm thinking differently. I would rather have amazing art way beyond my capabilities and have it all done by other people than have some half-assed art I did myself, just for the sake of saying 'I did it myself.' So one of the big goals in my next games is to have really high-quality art and – as much as I do love pixel stuff, and I may do revisit that in different degrees at some point – again, I want to do different art styles, to show to the world that I'm not just a pixel-art guy."
Provinciano said that PlayStation 4 is on the table as a potential platform for upcoming games. At a previous panel, Provinciano confirmed he would also work with PS Vita in the future.