is a game by Ben Esposito, who did level design on The Unfinished Swan
with Giant Sparrow, in which you control a hole in the ground that moves around, swallows up animals and deposits them elsewhere. It's a game about a hole, and
a game "exploring the relationship between modern American and indigenous Pueblo cultures through themes of erasure & discovery."
That seems like a wide-ranging set of goals for a small game, and Esposito is getting help in realizing those goals from the Indie Fund, which revealed Kachina
as its next project. Originally a Molyjam creation, the "whimsical physics toy" is planned for commercial release on PC, OSX, and iOS.