Indie developer Moise Breton turns to Kickstarter this week to fund A.N.N.E., a 16-bittish blend of shoot-'em-up action and Metroidvania-style exploration.

Similar in premise to Sunsoft's NES classic Blaster Master, A.N.N.E. features horizontally scrolling shooter levels that bridge smaller-scale, on-foot sequences. The game also boasts physics-based puzzles and a level-up system, further sweetening an already tempting package.

In its first few days of funding, A.N.N.E. has already earned over $10,000 toward its initial funding goal of $70,000. While the project is currently Windows-only, ports for Mac, Linux, PSN, Ouya, and Wii U are under consideration, pending stretch goal support. A.N.N.E. is also up for vote at Steam Greenlight.

This article was originally published on Joystiq.

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