"In the past we had retail games which came on disc, we had Xbox Live Arcade and we had Indie Games, and they had their own discrete channels or discrete silos," Harrison said. "With Xbox One and the new marketplace, they're games. We don't make a distinction between whether a game is a 50-hour RPG epic or whether it is a puzzle game or whether it is something that fits halfway between the two."
In this new approach, indie games, AAA games and everything in-between will co-exist in the same "Games" marketplace. Harrison said this will solve discoverability problems that indie games face today, and Microsoft will still be able to highlight titles that it thinks players should pay attention to.
"We don't give up the ability to put a spotlight on the products that we think are going to be exciting to our user base, but in addition to that, what your friends are playing, what other people think is hot in your area, your country, your continent, will propagate up the most interesting and exciting games," Harrison said.
The Xbox One "Games" tab will feature game recommendations and trends, and will have catalog and search functions. The entire system is a blend of curated and popular games, Harrison said. Microsoft will maintain its current strategy with indie developers, meaning indies won't be able to self-publish their games on Xbox One, as they can on PS3, Vita, Wii U, Steam, and eventually, the PS4.
- Key specs
- Reviews • 90
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Video chat, Store, Browser
- Drive capacity 500 GB
- Controller type Wired, Wireless
- Motion controls Camera / optical
- Video outputs HDMI
- Released 2013-11-22