Speaking at the Cowen and Company Technology, Media and Telecom Conference on Thursday, Zelnick reinforces what he believes many studios are learning the hard way, "MMOs don't work here. A couple of our competitors have found out that through very, very expensive lessons. One of our competitors just recently announced they're restarting an MMO project."
Take-Two is, instead, aiming at the Asian MMO market through partnerships with industry leaders such as Tencent and Nexon. This is where the company hopes to be successful in the genre, as Zelnick cites "10 to 20" MMOs are successful in that market.
[Thanks to Avaloner81 for the tip!]