In July, a pair of DLC items will be available to Injustice: Gods Among Us players: a new playable character in Zod and a Man of Steel skin for – well, the man of steel, Superman.

Zod, available as part of the Injustice: Gods Among Us season pass or as an individual download for $5, is shown off in the video above. The Man of Steel skin, available in July for 80 MS Points ($1) and plucked from this summer's Man of Steel film, can be seen past the break.
Kneel before Injustice Zod footage, get 'Man of Steel' skin in July

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Warner Bros. Interactive Entertainment to Release Man of Steel DLC Superman Skin for Injustice: Gods Among Us in July

General Zod DLC Character Gameplay Video Released

Warner Bros. Interactive Entertainment today confirmed that it will be releasing a Man of Steel Superman skin in July. The skin is based on DC Comics' iconic Superman character as seen in Warner Bros. Pictures and Legendary Pictures' feature film "Man of Steel." Also scheduled for release in July is the General Zod downloadable content (DLC) character, which is based on NetherRealm Studios' interpretation of the famed DC Comics character.

The Man of Steel Superman skin will be available on Xbox LIVE® Marketplace for 80 Microsoft Points and PlayStation®Network at a price of $0.99. The General Zod playable character will be available on Xbox LIVE® Marketplace for 400 Microsoft Points and PlayStation®Network at a price of $4.99.

Developed by award-winning NetherRealm Studios, Injustice: Gods Among Us introduces a new franchise in the fighting game genre and a brand new story created in collaboration between NetherRealm Studios, DC Entertainment and comic book writers Justin Gray and Jimmy Palmiotti. As the story unfolds, players will experience the power, gadgetry and unparalleled strength of some the most popular DC Comics heroes and villains, such as Batman, Superman, The Flash, Wonder Woman, Green Arrow, Aquaman, The Joker and others, as they engage in epic battles in a world where the line between good and evil is blurred.

This article was originally published on Joystiq.