Describing DICE and Star Wars: Battlefront as "a match made in heaven," Söderlund explains that the next Battlefront game was approved at DICE's insistence. "It was almost not happening," Söderlund recalls. "It was just something as boring as resources and availability. The DICE guys Karl Magnus Troedsson and Patrick Bach were talking and I told them we were in dialogues with Disney over this deal and they just looked at me and said, 'Why haven't you spoken to us? What are you doing? We want to make Battlefront.'"
"I didn't anticipate them wanting to work on a license – they've always been new IP or their own IP," Söderlund continued. "But they were just like, 'we would kill to make this game' and the whole studio started talking about it like, 'please give us this game'. That's when I called Frank [Gibeau, EA Labels boss] and I realised we had something here. [...] They begged to do it, the opportunity was there and that's exactly why you'll see a game that will be what it needs to be."