The daily challenge will be in the form of a randomly generated level, set for all players until the next level becomes available. Everyone will only have one chance at the daily challenge, and challenge-specific leaderboards will be available for those seeking glory in addition to treasure.
Spelunky, created by Derek Yu, originally launched on the PC in 2009. In 2012, a remixed version of the original freeware game was published on Xbox Live Arcade. PlayStation 3 and PlayStation Vita ports are also expected "around the same time" as the PC launch next month.