It's not the only new storytelling tool Blizzard has recently introduced. In recent months, we've seen the announcement for a WoW children's book and the cryptic website Project Blackstone, a viral advertising campaign for StarCraft II: Heart of the Swarm.
These storytelling experiments come on top of an established collection of official and fan-created out-of-game lore resources that includes novels, graphic novels and comics, webpage resources, leader short stories, and more. (Where to start? We'll show you how to pick your way through chronologically.)
Are you a fan of the many out-of-game story resources for World of Warcraft? Do you enjoy the opportunity to learn more about the world you play in, or do you prefer to absorb the story of Azeroth inside the game itself?