Metro: Last Light takes a ride to Mac, Linux

PSA Metro Last Light Faction DLC now available
4A Games is developing Metro: Last Light for Mac, which will be released on September 10 on the App Store and Steam. A Linux version is scheduled for launch later this year. Steam owners who own the PC version will automatically gain access to the oppressive shooter on other platforms upon launch. Metro: Last Light's downloadable content and season pass is also scheduled for the added platforms.

"Development was handled in-house by 4A games, and we are very happy with the results. We hope that Mac and Linux gamers will appreciate our efforts to create the best possible version for their machines," said Oles Shishkovstov, Chief Technical Officer at 4A Games.

Deep Silver CEO Dr. Klemens Kundratitz told us during Gamescom that the publisher will continue to support the series, which has struggled to find a mass audience, since one of its key elements is "suffocating despair."
Show full PR text
Metro: Last Light is coming to Mac and Linux - 4A Games handling development in-house

Deep Silver and 4A Games today confirmed that a dedicated Mac version of Metro: Last Light will be released on September 10th, 2013 via the App Store and Steam. A Linux version is also in development, scheduled for release later in the year.

"The Mac and Linux versions of Metro: Last Light are further testimony to the power and flexibility of the 4A Engine," said Oles Shishkovstov, Chief Technical Officer at 4A Games. "Development was handled in house by 4A games, and we are very happy with the results. We hope that Mac & Linux gamers will appreciate our efforts to create the best possible version for their machines."

Metro: Last Light on Steam will support Steam Play, meaning that owners of any Steam version will automatically find the game added to their PC, Mac and Linux Steam libraries.

Metro: Last Light for Mac and Linux will receive the same DLC packages as the PC and console versions.

The Metro: Last Light Season Pass, and the Faction Pack and Tower Pack DLC will be available at launch for the Mac release , and the upcoming Developer and Chronicles Packs will release on Steam and the App Store alongside the PC and console releases.

For more information about Metro: Last Light, visit, like us at or follow us on Twitter @MetroVideoGame.

About Metro: Last Light

It Is the Year 2034.

Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above.

But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever.

As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour...

The plot of Metro: Last Light was written by Dmitry Glukhovsky, acclaimed author of the novel Metro 2033 which inspired the creation of both video games. Glukhovsky personally contributed the vast majority of dialogue in Metro: Last Light. Glukhovsky's novels "Metro 2033" and "Metro 2034" have sold more than two million copies worldwide. In 2013, his latest book "Metro 2035" will be also available outside of Russia. The film rights for "Metro 2033" were bought by Metro-Goldwyn-Mayer (MGM), the movie is currently in development.

About Deep Silver

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including own brands like the critically acclaimed zombie action franchise Dead Island, action role-playing games from the Sacred world, successful adventures such as the Secret Files series and the role-playing realms of Risen. Upcoming highlights from Deep Silver include the next title in the Saints Row franchise, Sacred 3, Dead Island Riptide and Metro: Last Light. Deep Silver also owns the development studio Volition based in Champaign, IL, USA. For more information please visit

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company's own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 18 years of experience in the digital media distribution business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC Soft, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarters in Planegg near Munich/Germany, Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the USA.
About 4A Games
4A Games is a computer game development studio based in Kiev, Ukraine. The studio was established in December 2005 by the veterans of Ukrainian game industry, with the aim of developing premium quality computer games for high-end PCs and next generation consoles supported by the in-house developed "4A Engine".

At the heart of the company are around 80 talented designers, programmers, artists, sound specialists and writers, with years of experience in software development and computer games in particular.

Creative Director Andrey Prokhorov has this to say about the studio:

"The Ukrainian game development industry was formed from self-taught people, enthusiasts who learned by trial and error. Coming from various backgrounds – engineers, musicians, movie directors, painters, scientists and even the military - this diversity gives our studio a certain uniqueness in the way we create games. All new people are carefully selected to fit perfectly into the team. We never pursue quantity to the prejudice of quality, and the smaller size of our studio allows for a unique creative process in a friendly atmosphere."

© Deep Silver, a division of Koch Media GmbH, Austria

This article was originally published on Joystiq.