Patch 5.4 Hotfixes for September 23
The latest batch of patch 5.4 hotfixes is upon us, and some of you are going to be very happy indeed, especially those of you who play a marks hunter! They've received some hefty buffs to Chimaera Shot, with a damage increase of 50% applied. Survival's Explosive Shot has also had a 10% buff, but that pales into insignificance next to Chimaera Shot's buffs. Eternal Flame has also taken a fairly heavy nerf to its self-healing for tanking specs, and Shadow Word: Pain has taken a hit to its damage. Warlocks also got a pounding from the nerf bat.
There are also some non-class specific changes to things on the timeless isle, as well as some random bug fixes. For the full complement, hit the break!
September 23 Timeless Isle Classes Raids, Dungeons, and Scenarios Battlegrounds and Arenas Items
Fixed an issue where defeating rare creatures while in a raid group may sometimes incorrectly display a loot cursor or sparkle effect when the creature has no loot.
Vision of Time items can no longer be used while in a Raid Finder raid until the wing has been completed.
Fishing in the waters surrounding Timeless Isle should now yield different fish than in the lakes within Timeless Isle.
Druid
General
Rip's damage has been increased by 20%.
Druids should no longer cast One with Nature while being mind-controlled by NPCs.
Talents
Nature's Vigil should now properly increase the Druid's healing by 12%.
Class Armor
Tier-16 Guardian 2-piece bonus now automatically applies both a 3-second Savage Defense and a 20-Rage Frenzied Regeneration when Barkskin fades. The automatic version of Frenzied Regeneration no longer triggers a global cooldown and is not affected by the Tier-15 Guardian 2-piece bonus.
Hunter
Marksmanship
Chimera Shot's damage has been increased by 50%.
Survival
Explosive Shot's damage has been increased by 10%.
Mage
General
Ice Lance's damage has been increased by 20%.
Waterbolt's damage has been increased by 10%.
Monk
Brewmaster
Brewmasters now deal 10% less damage with all attacks.
Paladin
Talents
Eternal Flame's heal-over-time effect is increased by 50% when used on the Paladin (down from 100%).
Priest
General
Shadow Word: Pain's damage has been reduced by 15%.
Rogue
Assassination
Assassin's Resolve now increases the Rogue's damage by 20% (down from 25%).
Subtlety
Sanguinary Vein now causes the Rogue to deal 35% additional damage to targets afflicted by Rupture, Garrote, or Crimson Tempest (up from 25%).
Class Armor
Tier-16 4-piece set bonus should no longer incorrectly activate from attacks other than Backstab.
Shaman
General
Flametongue Weapon's Flametongue Attack effect now deals 50% more damage.
Lightning Bolt's damage has been increased by 10%.
Enhancement
Windfury Weapon's Windfury Attack effect now deals 50% more damage.
Warlock
Affliction
Haunt now increases all periodic damage against the target by 35% (down from 40%).
Demonology
Wild Imps' Fel Firebolt now deals 30% less damage.
Destruction
Immolate's damage has been increased by 30%.
Warrior
Fury
Bloodthirst's damage has been increased by 20%.
Raging Blow's damage has been increased by 20%.
Siege of Orgrimmar
Norushen
Reduced the number of Fragments of Pride patrolling the area leading up to Norushen on Raid Finder difficulty.
Siegecrafter Blackfuse
Automatic Repair Beam should now always be properly applied to Automated Shredders when they get near Siegecrafter Blackfuse.
Ulduar
Fixed an issue with the Yogg-Saron encounter, where players were unable to proceed to phase 2 of the fight by damaging Sara.
Players should no longer be unable to cast spells or use items after repeatedly using restricted items while in a Wargame.
Reduced the activation rate for caster and healer Legendary cloak effects for characters in a tanking specialization by 75%.
Evil Eye of Galakras was only reducing the cooldown on 5 abilities for Warriors. The trinket should now also reduce the cooldown of Heroic Leap.
Unerring Vision of Lei Shen now has a 40% reduced chance to activate its effect for Warlocks.