A new, very short set of hotfixes for patch 5.4 were released and posted on the official blog. Four small hotfixes were made this time around, two for the Siege of Orgrimmar, and two welcome changes to Arenas for PvP enthusiasts. Check out the full, if brief, list below.
Raids, Dungeons, and Scenarios
- Siege of Orgrimmar
- Iron Juggernaut
- Resolved an issue where the Iron Juggernaut had more health than intended on Heroic difficulty.
- Siegecrafter Blackfuse
- Resolved an issue where the deactivated weapons on the conveyor belt had more health than intended on Normal and Heroic difficulties.
Battlegrounds and Arenas
- For Arena matches that lasts for 20 minutes, the team with the most players left standing will now be awarded a victory. If both teams have an equal number of players alive, the match will still end in a draw.
- Resolved an issue that caused the Dampening debuff icon to appear early, before the debuff is active.