Dino Run 2, the sequel to Pixeljam Games' side-scrolling extinction platformer, Dino Run, failed to meet its goal on Kickstarter, raising $83,476 of a requested $175,000. Dino Run 2 was slated to be an upgraded, fresh game for the Dino Run franchise, with randomly generated levels, multiple dino characters to choose from and multiplayer options, set to launch in January for PC, Mac, Linux and Ouya.

We spoke with Pixeljam co-founder Miles Tilmann in the hours before his Kickstarter ended, and he said that if the campaign failed, Dino Run 2 might never see the light of day.

"Maybe yes and maybe no," he said. "If it is, it will probably take a lot longer than it would if we got funded. We've been doing this for almost eight years though – we've learned the value of patience and careful planning. There are multiple ways to arrive at a goal."

As a team, the plan now is to "mourn a little bit, take a deep breath and carry on," Tilmann said. Here's hoping that wherever Pixeljam is carried, it's on the wings of a giant, majestic pterodactyl.

This article was originally published on Joystiq.