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Patch 6.0.2 hotfixes for October 17

A fresh and lengthy round of hotfixes for patch 6.0.2 have been released and posted to the official blog. Included in this round of updates are a massive amount of class adjustments and tweaks, as well as adjustments to a variety of raids both old and new, bug fixes, quest fixes, and much, much more.

  • Many, many classes have had the damage of various spells and abilities increased.

  • The Undelete Character feature is now in place, and players are now able to undelete their characters.

  • A bug causing Raid Finder, Heroic, and Mythic items from the Siege of Orgrimmar to become Normal mode versions has been corrected.

  • An issue affecting boosted players and their ability to learn talents has been resolved.

Read on for the full list of hotfixes.


Rygarius
October 17

Character Undelete Class Balancing
Note: All class balancing changes below will require a realm restart to take effect. Class Bug Fixes World Environment Quests Raids, Dungeons, and Scenarios Raids Dungeons Scenarios Battlegrounds and Arenas Items Bug Fixes

  • Druid

    • General

      • Ferocious Bite's damage has been increased by 12%.

      • (Feral) Moonfire's damage has been increased by 12%.

      • Shred's damage has been increased by 12%.

      • (Feral, Cat Form) Thrash's damage has been increased by 12%.

    • Feral

      • Rake's damage has been increased by 12%.

      • Rip's damage has been increased by 12%.

      • Swipe's damage has been increased by 25%.

  • Hunter

    • General

      • Arcane Shot's damage has been increased by 15%.

      • Cobra Shot's damage has been increased by 15%.

      • Explosive Trap's damage has been increased by 15%.

      • Kill Shot's damage has been increased by 15%.

      • Multi-Shot's damage has been increased by 30%.

      • Steady Shot's damage has been increased by 15%.

    • Marksmanship

      • Aimed Shot's damage has been increased by 15%.

      • Chimaera Shot's damage has been increased by 15%.

    • Survival

      • Black Arrow's damage has been increased by 15%.

      • Explosive Shot's damage has been increased by 15%.

      • Serpent Sting's damage has been increased by 15%.

    • Hunter Pets

      • Hunter Pets now inherit 60% of the Hunter's Attack Power (up from 33%).

    • Talents

      • A Murder of Crows' damage has been increased by 80%.

      • Barrage's damage has been increased by 15%.

      • Dire Beast's damage has been increased by 15%.

      • Exotic Munitions' damage has been increased by 15%.

      • Focusing Shot's damage has been increased by 15%.

      • Glaive Toss' damage has been increased by 15%.

      • Powershot's damage has been increased by 15%.

  • Mage

    • General

      • Frostfire Bolt's damage has been reduced by 20%.

    • Fire

      • Fireball's damage has been reduced by 20%.

      • Inferno Blast's damage has been reduced by 20%.

      • Pyroblast's damage has been reduced by 20%.

    • Frost

      • Brain Freeze now increases the damage of Frostfire Bolt by 85% (up from 25%).

      • Frostbolt's damage has been increased by 20%.

      • Frozen Orb's damage has been increased by 20%.

      • Ice Lance's damage has been increased by 20%.

      • Water Elemental

        • Water Jet's damage has been increased by 20%.

        • Waterbolt's damage has been increased by 20%.

    • Talents

      • (Frost) Frost Bomb's damage has been increased by 25%.

      • (Frost) Ice Nova's damage has been increased by 25%.

  • Monk

    • General

      • Blackout Kick's damage has been increased by 20%.

      • Jab's damage has been increased by 20%.

      • Rising Sun Kick's damage has been increased by 20%.

      • Spinning Crane Kick's damage has been increased by 20%.

      • Tiger Palm's damage has been increased by 20%.

    • Windwalker

      • Fists of Fury's damage has been increased by 20%.

    • Talents

      • Chi Explosion's damage has been increased by 20%.

      • Rushing Jade Wind's damage has been increased by 20%.

      • Xuen, summoned by Invoke Xuen, the White Tiger now inherits 60% of the Monk's Attack Power (up from 33%).

  • Paladin

    • General

      • Crusader Strike's damage has been increased by 20%.

      • Hammer of Wrath's damage has been increased by 20%.

      • Judgment's damage has been increased by 20%.

    • Retribution

      • Divine Storm's damage has been increased by 20%.

      • Exorcism's damage has been increased by 20%.

      • Templar's Verdict's damage has been increased by 20%.

    • Talents

      • (Retribution) Final Verdict's damage has been increased by 20%.

  • Warlock

    • General

      • Corruption's damage has been reduced by 10%.

      • Shadow Bolt's damage has been reduced by 20%.

    • Demonology

      • Chaos Wave's damage has been reduced by 20%.

      • Doom's damage has been reduced by 20%.

      • Hand of Gul'dan's damage has been reduced by 20%.

      • Soul Fire's damage has been reduced by 20%.

      • Touch of Chaos's damage has been reduced by 20%.

    • Talents

      • (Demonology) Demonbolt's damage has been reduced by 30%.

  • Warrior

    • Fury

      • Bloodthirst's damage has been reduced by 17%.

      • Raging Blow's damage has been reduced by 17%.

      • Wild Strike's damage has been reduced by 17%.

  • Druid

    • Feral

      • Rake's Bleed effect should now always be applied to the target if the initial hit lands.

    • Talents

      • Incarnation should no longer cause Druids to drop out of travel forms (like flying) when the effect wears off.

  • Mage

    • Frost

      • Resolved an issue where the Brain Freeze effect would sometimes not be used up when casting Frostfire Bolt.

  • Paladin

    • Holy

      • Holy Radiance should now be correctly healing 6 allies that are within range.

  • Rogue

    • Talents

      • Cloak and Dagger should no longer incorrectly increase the range of Ambush, Garrote, and Cheap Shot while Shadow Dance is active.

  • Creatures

    • High Marshal Twinbraid should now be able to hit Horde players with explosions again.

    • Ishi's Corrupted Slash debuff should now be working correctly again.

    • Krakkanon's knockback abilities should be working correctly again.

    • Sra'thik Drone and Sik'thik Venomspitter should now be able to use their Caustic Spray ability again.

  • Infiltrating the Black Temple: Resolved an issue where Ashtongue Primalist can cause Warlocks to become permanently stunned.

  • Noodle Time and Noodle Time: Bonus: Resolved an issue where customers were not sitting correctly and not getting up from their seats.

  • Siege of Orgrimmar

    • Thok the Bloodthirsty should now be dropping Tier armor tokens for the correct difficulty level.

  • Throne of Thunder

    • Damage of Vampiric Cave Bat's Drain the Weak ability now triggers at a lower health threshold.

    • Nest Guardians' Screech ability should correctly apply a stacking debuff on players once more on Heroic difficulty.

    • Durumu the Forgotten should no longer be targeting the same player repeatedly with Lingering Gaze.

    • Quet'zal, the Stormcaller's Frost Spike knockback should now be working correctly on Heroic difficulty.

    • Resolved a number of issues with boss abilities that were not working correctly on the Twin Consorts encounter.

  • Heart of Fear

    • Amber-Shaper Un'sok: Amber Monstrosity's health has been reduced to a more reasonable amount.

    • Grand Empress Shek'zeer: Corrupted Dissonance Field's damage has been toned down.

  • Dragon Soul

    • [Requires a realm restart.] Searing Plasma's heal absorption effect has been reduced to a more reasonable amount.

  • Firelands

    • [Requires a realm restart.] Magma Flow's damage from Volcanos during the Lord Rhyolith encounter has been toned down to a more reasonable amount.

  • Icecrown Citadel

    • [Requires a realm restart.] Damage dealt by the cannons in the Gunship Battle now scales with the player's item level.

    • [Requires a realm restart.] Sindragosa's Chilled to the Bone damage has been reduced to a more reasonable amount.

    • [Requires a realm restart.] The Lich King: Harvest Souls' damage has been toned down to a more reasonable amount.

  • Trial of the Crusader

    • [Requires a realm restart.] Snobolds' Fire Bomb damage has been toned down to a more reasonable amount.

    • [Requires a realm restart.] Damage of Gormok the Impaler's Impale ability has been toned down to a more reasonable amount.

    • [Requires a realm restart.] Damage of Dreadscale's Burning Bile ability has been toned down to a more reasonable amount.

  • Ulduar

    • Flame Leviathan: Damage dealt by the vehicles now scales with the player's item level.

    • Constrictor Tentacle's damage has been reduced to a more reasonable amount.

  • Mogu'shan Palace

    • Kargesh Highguard's Hurl Shield ability should now work properly.

  • The Stonecore: High Priestess Azil's Force Grip ability has been temporarily disabled.

  • [Requires a realm restart.] Utgarde Pinnacle: Skadi the Ruthless should require 3 harpoons to knock them off their mount once more.

  • [Requires a realm restart.] Arena of Annihilation: Reduce the damage of Little Liuyang's Fireball to a more reasonable amount.

  • Brewmoon Festival: Resolved an issue where Li Te's Water Shell was not popping when they are brought to a Waterspout.

  • Warsong Gulch: Capturing a flag should award reputation once more.

  • Resolved an issue that could cause Mages and Hunters in an Arena match to incorrectly drop out of Invisibility or Camouflage.

  • Bloodsoaked Chitin Fragment's Bloodseeker's Fury effect has been toned down to a more reasonable amount.

  • Dripping Willow's damage-over-time effect should no longer remove Frost Fever from the target.

  • Soothing Talisman of the Shadopan Assault now restores a more reasonable amount of Mana.

  • [Requires a realm restart.] The Twin Blades of Azzinoth's set bonus now gives a more reasonable bonus to Haste.

  • [Requires a realm restart.] Variable Pulse Lightning Capacitor's Electrical Charge effect should no longer be dealing an excessive amount of damage.

  • Resolved an issue that could cause Raid Finder, Heroic, and Mythic items from Siege of Orgrimmar to become Normal quality items.

  • Resolved an issue where players were taking more damage than intended while under a mind control effect.

  • Resolved an issue where Boosted Characters were unable to learn some Talents.

  • Resolved an issue where favorited mounts in the Mount Journal may not display the favorite status properly.