"Haven't shipped a game of my own in 4.5 years, an adventure game in 16, a point-n-click in almost 20. Next Tuesday is going to be exciting!" Double Fine founder Tim Schafer tweeted.
In July 2013, Double Fine announced that it needed more money to complete Broken Age, and it would split the game into two parts, the first of which would land on Steam Early Access in January. Sales from the first half of Broken Age and other Double Fine games are intended to sustain production of the second half.