In Pantheon, Rogues will fill the roles of DPS and debuffer and notably will have the ability to disarm traps or even "alter the trigger so they fire on enemies only." In addition, Rogues looking for a bit more focus can specialize as an Assassin or a Planestalker. The Assassin is exactly what it sounds like: stab things, poison things, and generally make things more dead. Planestalkers, on the other hand, are described as Rogues "that have exposed themselves to the planar energies emanating from Terminus." The post notes that by doing so, they have "given up much oftheir influence on the physical plain," but in exchange, they can see and sever a creature's "magical connections," which can cause "ill effects" such as lowering a target's damage or hampering its spellcasting, so it would seem that they tend toward the debuffer end of the spectrum. If you want the full details on Pantheon: Rise of the Fallen and its latest class, just head on over to the game's official Kickstarter page.