Fable Legends, the upcoming multiplayer-centric spin on the Fable universe, may end up being quite a different beast than its predecessors. Although new Lionhead CEO John Needham hasn't announced any business model for the game, he describes his job as one based around the "games-as-a-service" model:

"I think the real magic in the industry now is taking great traditional gameplay and IP, and this new connected world, and mashing them together," Needham recently told Edge Magazine. "I am the person pivoting Lionhead into a games-as-service studio."

Needham also said that Legends can act as a platform for additional Fable-related projects. "It's a long-range plan, of five to ten years, where we're going to build and keep building onto Fable Legends. That's the nature of games as a service – you keep adding systems and features and content."
[Image: Microsoft Studios]

This article was originally published on Joystiq.