Gods Will Be Watching is a dark, depressing and mentally taxing point-and-click adventure from Deconstructeam and Hotline Miami publisher Devolver Digital, due out in June for PC, Mac and Linux. Note that when we say "dark, depressing and mentally taxing," we mean it in the most fun way possible.
That's this game's shtick: It places Sgt. Burden in the middle of violent interstellar tensions and asks him to decide who lives, who dies, who eats and who gets tortured – including himself – in a number of unpleasant scenarios. At times, it's either his crew or the world. Gods Will Be Watching mixes puzzles and decision-making with pixelated violence and psychological struggle.
"Our team set out to make a new breed of point-and click-adventure and capture the feeling of having to make heavy decisions with sometimes dark consequences," Deconstructeam founder Jordi de Paco, says in a press release. "We understand that Gods Will Be Watching is a departure for the genre but think we have an opportunity to break new ground in storytelling and the weight of decisions."
Gods Will Be Watching launches on Steam, GOG and Humble in June. It started as a Ludum Dare 26 game, and you can play that original jam project right here. Pre-orders for a DRM version plus a Steam key are up now at a 10 percent discount, or $9.
Gods Will Be Watching
- Palms Will Get Sweaty -
Valencia, Spain – Deconstructeam and Devolver Digital are super pumped to announce that upcoming indie thriller Gods Will Be Watching will arrive on PC, Mac, and Linux via Steam, Humble, and GOG this June. Starting as a standout entry in the Ludum Dare 26 competition, Gods Will Be Watching, developer Deconstructeam has greatly expanded the original story of a space exploration team stranded on an unfamiliar world faced with ethical conundrums and moral dilemmas.
The updated and expanded Gods Will Be Watching is a minimalistic "point and click thriller" centered on despair, commitment, and sacrifice as players face intriguing puzzles and tough decisions that will affect their entire crew's wellbeing. Set against the backdrop of an interstellar struggle, Gods Will Be Watching follows Sgt. Burden and his crew in six tense chapters from hostage situations and wilderness survival to biological weapon prevention and agonizing torture scenarios. Each decision is crucial and players will need to choose between the lives of their team and the saving the world from genocide.
"Our team set out to make a new breed of point and click adventure and capture the feeling of having to make heavy decisions with sometimes dark consequences," said Jordi de Paco, founder of developer Deconstructeam. "We understand that Gods Will Be Watching is a departure for the genre but think we have an opportunity to break new ground in storytelling and the weight of decisions."
Deconstructeam and Devolver Digital will have different playable scenarios available to demo at SXSW Gaming in Austin, Rezzed in Birmingham, and PAX East in Boston through the spring leading up to the launch in June. Fans unable to visit these shows can try the original game jam at godswillbewatching.com. and follow development via Twitter @Deconstructeam.