Max: The Curse of Brotherhood follows on from Max and the Magic Marker, but swaps out that game's 2D sketchings for a detailed 2.5D look. In the platformer, Max uses his magic crayon to manipulate the environment around him, drawing vines and water streams as he navigates the perils standing between him and saving his little bro.
There's no news on a price for the Xbox 360 port, but the Xbox One version was priced $15 when it launched towards the end of last year.
Update: Press Play also announced a Steam release date of April 15, and confirmed prices on both PC and Xbox 360 of $15 for North America, and £12/15 euros for Europe.
Max: The Curse of Brotherhood (TGS 2013)
Danish development studio Press Play is pleased to announce that its Xbox One launch title Max: The Curse of Brotherhood will launch on Wednesday, April 9, for Xbox 360 and on Tuesday, April 15, for PC via Steam.
"We are really proud of releasing what we believe will be one of the best-looking games on XBLA. Originally, Max: the Curse of Brotherhood was developed for Xbox 360. Late in development we couldn't turn down the opportunity to reposition the game as an Xbox One launch title. Since we shipped the Xbox One version, we have worked to make what we believe is the best possible Xbox 360 and PC versions of the game," explained Creative Director Mikkel Thorsted.
Max: The Curse of Brotherhood is a story-driven adventure filled with action-packed platforming and creative puzzle-solving. Armed with only a Magic Marker, Max must confront evil at every turn in a hostile and fantastical world in order to save his kid brother, Felix. With five magical powers and twenty levels set in seven unique worlds, Max: The Curse of Brotherhood is an adventure for players of all ages.
Rated E (Everyone) by the ESRB and 12 by the PEGI, Max: The Curse of Brotherhood will be available starting Wednesday April 9th on Xbox 360 and Tuesday April 15th on PC via Steam for $14.99 / €14.99 / £11.99. For more information, please visit http://pressplay.dk/games/max-the-curse-of-brotherhood/
ABOUT PRESS PLAY
Press Play is a multi-award winning game development studio located in Copenhagen, Denmark. Founded in 2006 by Rune Dittmer, Ole Teglbjærg, and Mikkel Thorsted, Press Play has created numerous games but is best known for its original IP: Tentacles, Max and the Magic Marker, and Max: The Curse of Brotherhood. The Studio currently has several unannounced original IP in development. In 2012, Press Play joined Microsoft Studios in a light-touch acquisition, allowing Press Play to retain full creative control of its projects. As always, Press Play creates original mechanics-driven game experiences for geeks, moms, and other extraordinary people.