Terraria, Re-Logic's 2D sandbox adventure game, surpassed a combined 1.3 million full-game downloads on iOS and Android. The game first arrived on iOS in August 2013 and on Android in September. Additionally, publisher 505 Games announced that Terraria recently achieved one million downloads in total across Xbox 360, PS3 and PS Vita, the latter of which arrived in December.

Andrew Spinks, the creator of Terraria, first divulged plans for the game's sequel in October, but was careful to note that it wasn't in development at the time. Spinks later said he'd like to code Terraria 2 in a more portable language so he can bring the game to multiple platforms closer to its PC launch, though Nintendo's 3DS is likely not in the cards for the sequel.
[Image: Re-Logic]
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505 Games' Smash Hit Terraria for Mobile and Console Platforms Hits Download Milestones

Terraria mobile has surpassed the significant milestone of one million paid downloads on iOS devices, having now exceeded 1,300,000 combined iOS and Android full-game downloads to date. Terraria across Xbox Live, PSN and PS Vita platforms have a combined download of one million units.

If you haven't yet experienced Terraria on your platform of choice, now is a great time to do so!

For more information visit https://www.facebook.com/TerrariaOfficial or https://twitter.com/Terraria_Logic.

About 505 Games
505 Games is a global video game publisher focused on offering a broad selection of titles for players of all ages and levels. The company publishes games on leading console and handheld platforms as well as for mobile devices and social networks. Product highlights include, Sniper Elite V2, PAYDAY 2, Brothers - A Tale of Two Sons, Terraria, How To Survive, Tiny Brains and the upcoming Rekoil and Sniper Elite 3.

505 Games has offices in Los Angeles, Milton Keynes, UK, Lyon, Munich, Milan and Madrid and a network of distribution partners within the Nordic territories and Australia. For more information on 505 Games and its products please visit www.505games.com.

This article was originally published on Joystiq.