What fascinates and still disturbs me about the Sniper Elite series is its relationship with bullets. Sometimes, you fire away and the ammunition is simply disposable destruction, but every so often the game becomes enamored with a single shell. It lovingly slows the camera down and sways as the killing shot exits your rifle's chamber, triumphantly careening toward its new owner (also known as the guy you just shot). As the bullet hits, the enemy's body contorts; in a single cut, the camera pans around both the baddie and the bullet in an eloquent and disturbing dance of death.
Get a room, you guys.
The "classics" are all still featured, of course. The words "Testicle Shot" flash at the bottom of the screen if you manage to fire off a shot that hits ... uh, ask your parents. Yes, it's still idiotic, but just try not to pat yourself on the back once you land the shot after a few failed attempts. I landed a "double-ball" shot and had to stop myself from telling publisher 505 Games to pack up their booth because it wasn't going to get any better than that.
With all assists turned off and enemy difficulty ramped up, Sniper Elite 3 was quite a challenge. The mission's environment was far more open than anything featured in Sniper Elite V2 and, something Rebellion says it added to the new game, was the ability to attack multiple objectives in any order to give players a little more freedom.
Even with the infantile humor that comes with such spectacle, Sniper Elite's narrative continues to take itself very seriously. It's hard to figure out how to feel about the ravages of the second Great War while the game informs you on an enemy's gonad status. A Rebellion representative told me that its gameplay presentation is up for interpretation. The developer didn't intend to make elements like testicle shooting a back-of-the-box feature, players just gravitated toward the absurdity.
The absurdity of the Sniper Elite series has been something of a guilty pleasure of mine and it's something I'm interested to learn more about leading up to its launch on July 1.
- Key specs
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Video chat, Store, Browser
- Drive capacity 250 GB
- Controller type Wired, Wireless
- Motion controls Accelerometer, Gyroscopic
- Video outputs HDMI (v1.3), RCA / composite
- Released 2012-09-25
Sony PlayStation 4
Microsoft Xbox One