Dynamic spawning
A few weeks back we told you about sandbox MMO Trials of Ascension's work-in-progress dynamic spawning feature. Essentially it allows GMs to mark points in the world and allow the game's automation to adjust everything from animal migration to flora growth.

While it sounds cool in theory, seeing it in action is even better, which is where the latest ToA video comes in. Click past the cut to watch an alpha-state example that includes developer commentary.

[Thanks Android!]

This article was originally published on Massively.
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