This was definitely a smart move on Funcom's part. With this latest act, the studio shows more consideration for TSW's players and fosters an increase in goodwill, something the company certainly needs after such a long wait for Issue #9 and the more recent April Fools' Day mankini debacle. Sadly, a few easily preventable missteps marred what could have been a purely positive move.
An interesting problem manifested during the event. When you hear long-term, you think you have plenty of time to participate, right? Well, that's not always the case. Once players got the hang of the portal opening phases, those phases went by pretty quickly. In fact, the final gathering phase lasted less than two days, so anyone who didn't happen to log in for that weekend missed out on the chance to complete the achievements (a reward in itself for some) and obtain the final piece to the Carapace of the Immaculate Machine outfit, not to mention miss obtaining the lore. Seriously, you don't log in for two days of an eight-month event and you are just SOL? That's ridiculous! Heck, I barely made it to that phase myself.
Now let's look at the folks who have joined (or returned to) The Secret World since this event began. I can see where earning the achievement for participating in the entire event would be a badge of honor, but where do you draw the "full participant" line? What about those folks who tirelessly ran instance after instance to help move the event forward, or those who forked over countless pure materials in order to open the portals? As it stood, those who heard about the event and jumped in to participate seven-months ago were penalized just as heavily as those who walked into the game yesterday. How disheartening to join in and throw your all into an ongoing event with your fellow players only to learn that you miss out, no matter how much you contribute. Sure, Funcom could just say tough luck, but that certainly isn't going to generate any positive feelings within the playerbase.
The best player-centric solution was to do exactly what the devs did: temporarily reopen all phases of the event. So good news! Folks have the opportunity to make up what they missed before, be it completing a mission or collecting a lore piece. And kudos to the studio for giving everyone a second chance to take part in ushering in Tokyo while earning special rewards.
As awesome as this encore event is (in both the opportunity itself and the fact that multiple phases running simultaneously for a full week gives players plenty of time to hop in and participate), the lack of adequate communication leaves a black stain on the whole thing. The positive PR and goodwill generated by the event are partially overshadowed by the confusion and frustration caused by the omission of key details.
Frustration also cropped up when players were faced with all those portals to reopen at once; some threw their hands up and wondered how enough materials would be gathered to complete the task. In actuality it didn't even matter if players gathered resources beyond just finishing their initial quests for the achievement; the portals would reopen regardless on the established date.
All these frustrations were unnecessary and could have easily been avoided if the original announcements had just been clear and provided all the details. And please, stop sneaking it into the launchpad here and there!
Conspiracies, paranoia, secrets, and chaos -- the breakfast of champions! Feast on a bowlful with MJ on Thursdays as she infiltrates The Secret World to bring you the latest word on the streets of Gaia in Chaos Theory. Heard some juicy whispers or have a few leads you want followed? Send them to firstname.lastname@example.org and she'll jump on the case!