That doesn't mean difficulty levels are absent from the online gaming space. Dungeons and Dragons Online, for example, has expanded its difficulty options for instances that allow players to set it at anything from solo all the way up to tough-as-nails elite. RIFT also implemented chronicles to allow raid-shy players a way to see these fantastic setpieces and get the story without having to join that niche community.
Do you want to see more adjustable difficulty levels in MMOs? What would that look like?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!