Original story: Reports this morning confirm new details for PS4 revamp The Last of Us: Remastered, including an option to lock framerate at 30 frames per second. As the PlayStation Blog notes, the polished-up PS4 version of Naughty Dog's 2013 game runs regularly at 60fps and 1080p resolution. Sony's Sid Shuman said he suspects choosing between framerates will "boil down to personal preference," while Eurogamer speculates the option may indicate there's some judder at regular settings. A Game Informer hands-on preview doesn't note whether there are any significant drops.
The Game Informer preview provides several other new details. For one, saves won't carry over from the PS3 game to the remastered PS4 version. Similarly, the trophy set is entirely separate, even though the trophies themselves are identical to the original ones on PS3.
DLC, however, does carry over to the new version. As revealed previously, the three major released DLC packs - that's Abandoned Territories, Reclaimed Territories and Left Behind - all come as standard with the $50 PS4 game. But Game Informer notes you'll also be able to grab other DLC that you purchased on PS3 and use it in the new PS4 version too.
The Last of Us: Remastered
Andres' presentation slides also note all add-on content is cross-buy between PS3 and PS4, which would explain what Game Informer was saying about PS3 content transferring to PS4. Cross-buy means that if you've bought it on one system, you've unlocked it on other included platforms.
Finally, according to Andres The Last of Us has now sold 7 million copies worldwide. Four months ago, Naughty Dog said sales had surpassed 6 million.
The Last of Remastered hits PS4 on July 29.