At this point, we're all familiar with this year's ubiquitous marketing bullet point of "community feedback," but it's still slightly surprising to hear it from an established developer like BioWare. Shadow Realms
from BioWare Austin was announced yesterday
and it's taking an approach not standard for a publisher like Electronic Arts. The game is being designed with community feedback in mind.
"That's one of the reasons we want to invite players to alpha, because we desperately want people to tell us what they think. We want both the data and the opinion," BioWare Austin general manager Jeff Hickman told us at Gamescom. "
If you do listen to your players you will heavily increase your chances of making a popular game."