Remedy Creative Director Sam Lake took a moment at Gamescom 2014 to discuss the manipulation of time in the developer's upcoming adventure, Quantum Break. The studio that created Alan Wake is now tackling what amounts to a "superhero origin story" in the Xbox One exclusive that gives players the ability to stop time, using that unnatural skill to set up tactics during firefights. Lake noted that decisions made in the game will also impact the live action TV series that accompanies Quantum Break, which includes alternate scenes that appear based on how players react within the game.
Lake also commented on the heavier concepts that arise in the game as a result of protagonist Jack Joyce's decisions, such as that of destiny versus free will. Quantum Break will launch in 2015, and was first announced during Microsoft's Xbox One reveal event in May 2013. Those looking for more videos ironically to stop and start about Quantum Break should find Remedy's entry in the myriad of trailers from Microsoft's Gamescom press event.
[Image: Remedy Entertainment]
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Quantum Break (E3 2013)