Devolver Digital's indie garden at Gamescom features a lineup of games that the publisher has curated over a few years for mass-market consumption, including three that we're particularly excited about: Not a Hero, Titan Souls and The Talos Principle. Each one is wildly different, but they all carry a similar theme. Not to bring the mood down or anything, but that theme is death.
Not a Hero stars a bearded dude with no special powers, but he does have a gun. The problem is, everyone else has a gun, too. It's a twist on the classic pixelated platformer in that the environments have depth, allowing players to sink behind outcroppings in the walls to hide from flying bullets. It's lighthearted, fast-paced action featuring a humanoid blue bunny gang lord. Not a Hero comes from OlliOlli studio Roll7, and it's due out on PC in early 2015, with PS4 and Vita versions in the summer.
Titan Souls has been a favorite of ours since E3, when it was awarded one of the coveted Joystiq E3 Selection stickers. It's all about one – you have one arrow, one life and you fight one giant, punishing enemy at a time. The only thing more than one in this game is the number of times you'll die. Titan Souls is by Claw and it's due out on PC, Mac, Linux, PS4 and Vita in Q1 2015.
The Talos Principle is a slower burn than its companions, offering a serene, 3D puzzle experience similar to Portal or what we've seen of The Witness. Between the shape and light-manipulation puzzles, it approaches death, religion and other deeply introspective topics from a philosophical angle, offering a mix of narrative and riddle. The Talos Principle is in development at The Swapper studio, Croteam, for PC, Mac, Linux, Android, iOS and PS4.