move actor Rob Kazinsky talked a bit with website zap2it about his impressions
of the movie's set, at it's all positive. He gave a glowing review of the interiors, saying that they "were some of the most amazing grandiose things I've ever seen in my entire life." Kazinsky asserted that it was clear the Warcraft
team "spared no expense on quality, on building things to be representative of the game and of the highest realism." He explains that there were plenty of green-screens in filming as well, and that plenty of the creatures involved absolutely needed to be digitally rendered, and couldn't be done with makeup. That probably comes as no surprise to those of us who play the game--it would be pretty tough to create a flying dragon outside of a computer!
It's good news to hear about how excited Kazinsky is about the Warcraft
movie project. He was once an avid WoW
player himself, and I'm sure it was a real thrill to be part of the project. Many of us are eagerly awaiting the film's release, so it's good to know that the people involved share our enthusiasm.