Ready to strike against the heart of the Velkk kingdom in Final Fantasy XI
? The new Incursion system will allow players to do just that
, rewarding combatants with experience points, capacity points, and of course, plenty of loot. The dungeon can also scale its difficulty upward, posing an ever-greater challenge for larger groups and more experienced players alike. All players need are Velkk Fetishes looted from Marjami Ravine, with a minimum of six people allowed in; monster HP will increase for larger groups.
Once inside, players will have 45 minutes to tackle the battles within, including six Notorious Monsters wandering the area. Collecting key items from those Notorious Monsters will allow players to face a harder version of the Incursion the next time around, improving rewards all around for a successful clear. Check out the full preview
for all of the details on how to take the fight to the heart of enemy territory.
The team has also released more details on the upcoming September version update