new content

Latest

  • ArenaNet closes the book on Guild Wars' Winds of Change

    by 
    Jef Reahard
    Jef Reahard
    02.14.2012

    If you missed the Winds of Change arc that's bridging the gap between Guild Wars and Guild Wars 2, now's a great time to head to the official ArenaNet blog to catch up. The devs have provided a handy summary post and a bit of an explanation for their narrative goals as both Guild Wars and its highly anticipated sequel move forward. ArenaNet also acknowledges the community feedback regarding the difficulty of the Winds of Change content, and the firm says that initially "the difficulty was getting in the way of people enjoying the story, making it far more of a slog than we'd intended and actively undermining their enjoyment of it." Happily, recent updates have led to "major balance tweaks" and second looks at both normal and hard-mode content, so if you were frustrated before, it's worth your time to give it another go.

  • Allods Online: Game of Gods coming February 15th

    by 
    Jef Reahard
    Jef Reahard
    02.01.2012

    We knew that Allods' latest expansion was coming soon. We didn't know exactly when, though. Thanks to gPotato, we're now comfortable penciling in February 15th on our free-to-play fantasy calendar. Game of Gods is "the biggest expansion ever to hit Allods Online," and it will bring a new Bard class, objective-driven PvP arenas, and new raids to the table. New weapons and armor, new allods and astral layers, and some sort of loot-drop lottery card system are also on the way. That's not all, though, and the game's official website has a full listing of the patch's features and functionality. [Source: gPotato press release]

  • RIFT's 1.7 patch filled with content, coming soon

    by 
    Jef Reahard
    Jef Reahard
    01.16.2012

    What's next for RIFT? Well, the 1.7 patch, for starters. The update is called Carnival of the Ascended, and if it sounds a bit festive, it is. Telaran weddings are in the offing, as Trion is introducing a marriage mechanic to its fantasy MMO. There's also the new River of Souls Chronicle, which the official forums bill as an "undead adventure for two." A new master mode dungeon is coming too, as is an expert dungeon overhaul with more options and better loot for endgame avatars. Finally, there's a free weekend coming your way on January 19th, and you can return to Telara (or check it out for the first time) for no charge through January 22nd.

  • BioWare hints at new SWTOR content, tops one million players

    by 
    Jef Reahard
    Jef Reahard
    12.23.2011

    Star Wars: The Old Republic is less than a week old, and many players are already wondering if and when BioWare is going to add new content. Yes, there are some 50s on the servers already, and James Ohlen has penned a post on the game's official website that should excite those who have already rushed through the game's content. For starters, January will bring a new flashpoint to the game as well as an expanded operation instance. The former "takes place on a brand new world and involves some pretty epic battles." The latter "takes the existing Karagga's palace scenario and more than triples it in size." Ohlen says that's just the beginning, too, and BioWare plans on releasing similar new content with regularity. Finally, players concerned over the company's ability to add new story (and voiceover content) will want to check out writer Alexander Freed's post on the official forums. In a nutshell, he says not to worry, as BioWare does have voice actors under contract and can proceed with development without adding much time to the content creation process. Finally, our sister site reports that TOR has topped one million registered players and over 28 million hours played! [Thanks to Scratches for the tip!]

  • RuneScape adds a new dungeon for mold time's sake

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.28.2011

    It's not really a proper fantasy game until you've fought your way through animated fungi, right? That's the premise of the newest dungeon in RuneScape, the just-added Polypore Dungeon. Deep within the dungeon lives a solitary skinweaver who was born to be a healer, but she's turned her powers to creating animated fungi for her own amusement. With her only other companion an ancient merchant that no longer has all of his faculties, her domain isn't a prime vacation spot... unless, of course, you're a skilled adventurer looking for new items and new craftable armor. The new dungeon can be reached north of the Duel Arena bank, with most of its contents requiring a high level in various skills. The inhabitants are non-aggressive, however, allowing any and all members to take a look at the place freely. Other updates include an improvement to the Slayer interface and the UI option to switch bloom lighting on or off, which should help improve your overall experience whether or not you decide to go mushroom hunting.

  • New Champions Online Whiteout comic series content debuts

    by 
    Jef Reahard
    Jef Reahard
    11.18.2011

    Comic book geeks rejoice! Well, digital comic book geeks, that is. Champions Online has just announced the first issue of its second Comic Series content update. The new stuff is called Whiteout, and like the previous series (Aftershock), it spans multiple weekly issues that take the form of free content packs. The Champions website says that Comic Series are designed to take you on an "exciting adventure in which you'll encounter new creatures and environments, all the while playing through an intriguing story." The new Whiteout series is accessible to players at level 11 or higher, and on top of the new narrative you'll get special issue rewards and item drops as you progress.

  • Star Trek Online dev blog talks new content, Dominion featured episode

    by 
    Jef Reahard
    Jef Reahard
    11.17.2011

    Cryptic executive producer Stephen D'Angelo has posted another Star Trek Online Path to F2P dev diary. For the 23rd installment (yes, 23!), D'Angelo outlines a near future roadmap for the game as the business model transition continues. D'Angelo says that STO will boast a Featured Episode Replay event for the remainder of November on the live server. The first week of December should see a new game build migrating to the live shard from the Tribble test server. This update will feature "new content, new systems, and many gameplay improvements," and D'Angelo characterizes it as a "significant" release. How significant? It includes new Borg content (the Invasion of Defera), the new duty officer system, and several new events and dailies. There's more to read at the official STO website (including an upcoming Featured Episode series focused on the Dominion!), so check it out by following the link below.

  • Martial Empires Path to Purgatory update brings big content drop

    by 
    Jef Reahard
    Jef Reahard
    11.16.2011

    It's patch day in Martial Empires, and gamigo has a hellish road in store for fans of the free-to-play action MMO. The Path to Purgatory update features a new survival mode challenge that pits players against hordes of monsters as they carve their way through 32 levels of a gigantic tower. There's also a big nasty waiting at the end of the challenge, and that's only part of the package. The update also features various mounts and battle pets, guild research functionality, and a new quest series that stretches from level one through 55. gamigo is also planning a number of in-game events, according to its latest press release, and you can learn more about Martial Empires on the game's official website. [Source: gamigo press release]

  • EVE Online's Crucible expansion coming Nov 29th

    by 
    Jef Reahard
    Jef Reahard
    11.15.2011

    CCP's feel-good post count has been building to a fever pitch in recent weeks, and today the company has announced the ultimate win-back promotion in the form of EVE Online's 15th major expansion. The content drop is called Crucible, and it's currently scheduled to debut on November 29th. "Crucible evolves the graphics, interface, and game mechanics with over three dozen updated and improved features based on feedback and challenges put forth by its players. This is EVE re-forged," CCP says on the expansion's teaser page. The web portal also provides a handy collated list of the aforementioned developer updates, and in spite of what was unquestionably the rockiest summer in the sci-fi sandbox title's eight-year existence, the future is looking pretty bright.

  • Runes of Magic reveals Souls of the Past trailer

    by 
    Jef Reahard
    Jef Reahard
    11.15.2011

    Get ready, Runes of Magic fans. Frogster has unveiled a brand-spanking-new trailer for the fantasy title's upcoming Souls of the Past content patch. According to a developer post on the game's official boards, the update will go live on November 22nd and will feature a level cap increase as well as a new adventuring region. Players will be able to advance from 67 to 70, and they'll also be able to explore Tergothen Bay, a royal coastal town near the foothills of the Redhill Mountains. The trailer is short, but it shows off a few of the big nasties awaiting players in the region's new dungeon. It also touches on the lore behind the new content, and specifically how the demon Sismond continues to manipulate the citizens of Taborea. Check it out after the break.

  • Bounty Hounds Online closed beta featuring new content

    by 
    Jef Reahard
    Jef Reahard
    11.15.2011

    Bounty Hounds Online is talking up its AAA characteristics in the latest press release from Wicked Interactive. According to the blurb, the sci-fi MMORPG "brings triple-A quality to the free-to-play genre" and allows players to choose from five different mercenary class types while directing their avatars through "multiple worlds and environments." Beginning today, Wicked is rolling out a substantial update to the title's closed beta client. The new content includes five high-level Cambria group instances. There are also new missions and events on tap including objectives in the Wastelands that give both stat and skill point reset items. Finally, earned character titles now unlock unique stat-boost accessories, and XP requirements have been adjusted "so you'll spend less time grinding." Sound interesting? Head to the official Bounty Hounds website to learn more. [Source: Wicked Interactive press release]

  • Newest test server pass for Star Trek Online aimed at cleaning up [Updated with F2P date!]

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.08.2011

    Bugs and design issues are present even in the universe of Star Trek Online, ranging from irritating interface bugs on ship consoles to the apparently frequent bug that causes the holodeck to nearly kill everyone on the ship every few weeks. They also crop up in the game itself, of course, but as outlined in the latest Path to F2P blog, the development team is focusing in closely on trying to eliminate several bugs and design issues currently in the game. Patrol missions, for instance, are being changed from a flat sequence of isolated system missions into a more freeform system that scales with level. Crafting changes are also being put in place, giving players "material blocks" to work with that are purchase via dilithium, thereby allowing fleets and groups of players to shunt crafting resources toward a single player. The entry also hints at an entirely new form of content coming to the test server over the next month, although players will have to wait to find out what that means. [Edit: More details on the F2P switch have also surfaced, thanks to our friends at IGN.]

  • EverQuest's Veil of Alaris expansion slated for November 15th

    by 
    Jef Reahard
    Jef Reahard
    10.26.2011

    EverQuest's graphics aren't the only thing dated when it comes to Norrath! Oooh, yeah, that was cold, but the good news is that we still love dear old EQ, and we'll be checking out expansion number 1,342,756 (actually, number 18) in just a couple of weeks. We know this because Sony Online Entertainment has announced the official release date for the Veil of Alaris content update, which is November 15th. Pre-orders have already begun, and you'll want to check out the official pre-order page to see if SOE's digital carrots are enough to entice you to part with your hard-earned dollars prior to release day.

  • New Dawntide patch due October 17th, release date announcement to follow

    by 
    Jef Reahard
    Jef Reahard
    10.05.2011

    Hey kids, it's a Dawntide update! Yes, really. The fantasy sandbox from Working As Intended has been quiet since delaying its planned October 1st release date, but today the devs have issued a brief blurb on the game's official website that suggests a bit of hope for the future. As it turns out, the delayed release was the result of a funding shortage, but now WAI has secured a new source and the team has "reassembled to resume development." A new patch is due October 17th, and a new release date announcement should roll in before the end of the month. WAI also takes a moment to tip its collective cap to Dawntide's hearty faithful. "Thanks for sticking with us through the rough times, and we still intend to release the best sandbox MMO out there," the site says. [Thanks to Halldorr for the tip!]

  • Fans unearth new Forsaken World patch details

    by 
    Jef Reahard
    Jef Reahard
    10.05.2011

    If you're a Forsaken World fan, you might be interested to know that Perfect World Entertainment has announced plans for the game's next content update. According to MMO Crunch, it's unclear whether the Storms of War patch is a full-blown expansion or a smaller-scale update. Either way, there's new stuff coming. Some enterprising Forsaken World forum-dwellers have pieced together what they believe to be a feature list for the new content drop, but since Perfect World's Asian-market releases are normally months ahead of the American and European clients, none of the info has been confirmed. Highlights of the feature list include memory fruit XP buffs, town teleport abilities, tweaks to dungeon difficulty and arena PvP systems, and a lot more.

  • DCUO's latest update takes you to the Fortress of Solitude

    by 
    Jef Reahard
    Jef Reahard
    10.04.2011

    We still don't have a date for you with regard to DC Universe Online's impending payment model switcheroo. We do have the latest Sony Online Entertainment press release, though, and it's full of details about the superhero MMO's latest content patch. Listen up, Superman fans, as today's patch brings about the second phase of a three-part raid in which players must stop Brainiac from harnessing Kryptonian technology and using it to destroy the entire planet. The update, appropriately titled The Fate of the Fortress, features Superman's iconic arctic hideout known as the Fortress of Solitude, and the patch allows would-be heroes to team up with Kal-El, Lex Luthor, and their fellow players to tackle a challenging eight-man group combat raid. There's a bunch of new loot to be had as well, and today's update also features a new hard-mode option for the HIVE tier-two alert as well as a new Batcave PvP map. Finally, SOE has incorporated a new dueling mechanic into DCUO, so fire up your launchpads, button up your underoos, and get ready to save Gotham City and Metropolis from the clutches of the megalomaniacal Brainiac. [Source: SOE press release]

  • Final Fantasy XIV releases notes for patch 1.19

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.30.2011

    It's going to take another few days before Final Fantasy XIV drops the enormous patch 1.19 onto the live servers, but the patch notes have already been released. And most players will likely agree upon glancing at the extensive list of updates that the patch is well worth the wait. Several portions of the update have already been previewed, ranging from the crafting changes to the battle mechanic updates, but there's also a long list of improvements, additions, and other elements to look forward to. More details are available regarding the many additions to the Grand Company system, including Company leves, new quests, and the details for obtaining a Company chocobo along with obtaining membership. There's also a listing of new items available, a rundown of the new materia system, and a variety of updates and improvements to stats, mechanics, and abilities. The patch is planned for release on Tuesday, October 4th, a date that the game's players will likely be awaiting with bated breath.

  • Age of Conan dev update outlines a year's worth of content

    by 
    Jef Reahard
    Jef Reahard
    09.30.2011

    Age of Conan's latest monthly development update is hot off the presses, and it's kind of a doozy. Funcom game director Craig "Silirrion" Morrison takes the gloves off and lists five major updates coming to AoC over the next year -- and he also offers a few disclaimers in terms of schedule changes and dates. As far as content goes, fans can look forward to new Turan boss encounters, the House of Crom dungeon, tier four raids, and a major Dreamworld/quality-of-life update prior to the end of the year. Moving into 2012, Age of Conan will be adding a new multi-feat specification system (apparently the feature was a landslide winner in the recent summer survey). The devs will also be giving Priest archetypes some "care and attention" as well as implementing the single-server tech that will allow for cross-server minigames and "all manner of cool things." There will also be new variants on The Breach, The Forgotten City, and Dead Man's Hand dungeons, all balanced for high-level characters. Finally, the second quarter of 2012 is the tentative launch date for AoC's latest adventure pack as well as the tradeskill revamp. There's more too, so head to the official website to check it out.

  • Caravan security missions marching to Final Fantasy XIV

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.15.2011

    The list of features being added to Final Fantasy XIV in patch 1.19 just keeps growing. Not only will players be able to ride on the back of a chocobo, but a new set of missions for caravan defense will let players beat marauding fiends away from those selfsame yellow birds. And there are even Grand Company seals to be obtained in the exchange, which just sweetens the deal for players investing time and effort into the system. Each of the Grand Companies will have a different caravan to protect and will enlist the aid of full members in ensuring the caravan's safety during its march from an aetheryte camp to one of the nearby hamlets. Monsters will attack the caravan in turn, sometimes driving off birds and sometimes outright damaging the cargo, and it will be up to players to feed, calm, and protect the chocobos laden with supplies. Once the caravan arrives at its destination, players will receive seals based on how much cargo actually made it to its objective -- a chance to earn more currency and get some nice experience out of the event.

  • Wargaming.net publishes World of Tanks development plan

    by 
    Jef Reahard
    Jef Reahard
    09.12.2011

    Wargaming.net has gifted World of Tanks fans with a development roadmap for the World War II-based action MMO, and a visit to the game's official website will give you a preview of what's coming down the pike over the next year. The post lays out quite a bit of information, most of it marked with vague release windows like Q3 2012 and so on. There's the standard "dates are subject to change" disclaimer, but it's nonetheless interesting to see what looks to be a fairly complete development schedule. What are the highlights? Well, more tank models, of course, followed by new game types including historical battle, escort, garage battle, assault, and company battle modes. There's also an expansion of the clan wars map in the works, as well as new customization options, vehicle physics, and more. [Thanks to Greg for the tip!]