March 18th 2014 9:02 pm

overview

While this may still be in prototype phase, Sony has been working on their VR headset for over three years. The current protoype has a 1080p display with a 90+ degree field of view. Morpheus is designed for the PS4, and Sony is working with developers, including Epic Games and Crytek, to leverage the VR tech in upcoming games.

Critic reviews

no critic
score yet
  • Design and form factor
  • Ease of use

sort by

User reviews

no user reviews yet
  • Design and form factor
  • Ease of use

We don't have any critic reviews for the Sony Project Morpheus yet. Are we missing some? Let us know!

You can also add the Sony Project Morpheus to your Engadget Want List and we'll send you an email when there are new critic reviews!

First Looks

product preview
Engadget Mar 19, 2014

Right now, well ahead of launch (Sony's not even talking about what the final product will be just yet, nonetheless giving it a launch window), Project Morpheus is both extremely promising and clearly not ready for primetime. But it's close!

Read the full preview →
product preview
PC Mag Mar 20, 2014

I found that by the time I'd been shot out of the space lanes and relaunched my ship in Valkyrie a couple of times, my stomach was starting to offer the faintest of protests and for the first time in a VR demo I had the feeling that my time in the space would have to be limited.

Read the full preview →
product preview
Gizmodo Jun 10, 2014

It's by no means bad. In fact, it's quite good, but VR is a technology that is clearly begging for 4K. We've probably got at least a year before we see this thing hit the shelves, so who knows? Maybe it'll be incorporated before then.

Read the full preview →
product preview
SlashGear Mar 19, 2014

The entire experience is exhilarating. With a full-coverage 5-inch RGB 1920 x 1080 panel (960 x 1080 per eye) and field of view at a future-ready 90-degrees, this experience is just as massive as Oculus Rift’s DK2.

Read the full preview →
product preview
Polygon Mar 19, 2014

The display looks wonderful, the demos were running at 60 frames per second, the screens looked just about as good as the Rift Development Kit 2, and the issues with light bleed and field of view can be fixed with a different fitting around the eyes and a slightly different display.

Read the full preview →
product preview
Kotaku Mar 19, 2014

It's designed to put most of the weight on the user's head, and tightens from the plastic connector in the back. The actual eyepiece hangs from a sort of halo headband, and needs to be adjusted flush up against the user's face.

Read the full preview →
product preview
Mashable Mar 20, 2014

The Morpheus headset is covered in blue lights that make it feel futuristic, even if they don't serve a purpose. It matches the tone of the DualShock 4 and PlayStation Move controllers precisely.

Read the full preview →
product preview
Eurogamer May 25, 2014

While higher resolution would be preferable for image quality (albeit much more challenging for developers), this is still good enough to produce a genuinely immersive experience.

Read the full preview →
product preview
The Verge Mar 19, 2014

What we've seen is a worthy entrant into the admittedly small head-mounted display market. Sony's hardware improves on the Rift's design, and despite some problems with image quality, it certainly measures up to similar options.

Read the full preview →
product preview
The Escapist Mar 19, 2014

Comfort and stability might be sacrificed to some extent with Project Morpheus' design. It looks very futuristic, but the click-in band that wraps around your head touches down at an odd angle, and a "falling off" sensation was pervasive throughout the demo.

Read the full preview →
product preview
TechRadar Mar 19, 2014

Project Morpheus is novel, incredibly immersive, and like the Rift, basically something out of a sci-fi fan's dream. Sony also has an incredible leg up, given the PS4's large and growing install base, and all its motion-friendly peripherals.

Read the full preview →
product preview
IGN Mar 19, 2014

Due to its use of the PlayStation Camera and PS Move-like LED trackers on both the front and back, Project Morpheus can tell when you lean or bend over, but also can continue tracking even if you turn your back to the camera.

Read the full preview →
product preview
T3 Mar 21, 2014

The first thing you notice is how polished the device is, even at prototype stage. If the Rift DK2 is an improvement on the original but still fairly rugged, blocky and industrial, Sony's is a proper sci-fi headset.

Read the full preview →
product preview
TechRadar Jun 13, 2014

For those that can appreciate VR, the Morpheus is an outstandingly impressive piece of technology. It's seamless with very little screen-tearing and the 1080p screen is bursting with color and energy.

Read the full preview →

We don't have any user reviews for the Sony Project Morpheus. What a bummer. You know, you could be the first to write one!

You can also add the Sony Project Morpheus to your Engadget Want List and we'll send you an email when there are new user reviews!

Other Sony miscellaneous devices

Don't forget to check out these other devices by Sony, you might find something good!

See all Sony miscellaneous devices